Over the past two years, we've always to come down to the crux of Amity's identity. While we feel diversity is incredibly important, it doesn't directly translate into entertaining gameplay. It's still engrained in our fibers, but we'd like to take the community into a completely different direction it never has gone before. Enter the fantasy RPG genre. We have a story to tell, and Minecraft poses an interesting medium for engaging players into it. We want YOU to join the story by being one of the characters. To help you do that, there's a slew of new features we'll be releasing throughout the summer of 2018. Here's just four.

With guilds, fifty is better than one.

Ever wanted to band together to focus your powers into one unit? Now you can! The world of Nessia is filled to the brim with dark forces, barbarians, and unimaginable creatures. Large groups make it easy to fend off the perils of evil. Guilds can claim their own land, purchase buff upgrades, and even host their own chat rooms. 

There's always another mission.

Quests are not just your average, "kill these mobs" or "find these items". They're hand-tailored for you and your skill level. Quests can be given out based on your character's race, your alignment, your progress, and special events going on throughout the year. Random quests are given out daily for rewards to keep you coming back! With challenge and variety, they'll guide you toward your true destiny in Nessia.

Choose your character's identity, choose your path.

Vampires, dwarves, elves, kitstunes - all walks of life come through here. Each race boasts its own traits, strengths, weaknesses, and personality. Once you select a race, start leveling up to increase your powers and abilities. Certain races will have access to special spells or quests. Only a few races will be available in the beginning, but we plan to add many more as time goes on. 

Spellbinding abilities, effects, and items.

It's not a fantasy RPG without magic. We're currently designing an exclusive magic plugin with all kinds of spells, elements, and abilities. Items can have Elemental attributes attached to them, with varying effectiveness against different mobs or races. For example, +2 Ice Damage might be resisted by polar bears, but it has a lethal bonus against watery creatures like guardians. Ice Protection, on the other hand, will cause your armor to defend better against attacks by cold creatures such as strays. The customization possiblities are nearly endless.

Additionally, shops are being converted fully into a GUI, we're releasing a custom terrain Survival World that's been in the works for a while, and adding a bunch of other stuff to flesh out the RPG experience. If you're patient with us, you're definitely in for an adventure!